RTView® 
User Guide


Rotated Table
Display your data in a rotated table (class name: obj_table03) by attaching it to the valueTable property. The rotated table is a standard table in which the rows and columns have been flipped. Row names are assigned the name of the column displayed in that row.
 

Background Properties
Specify how the background is displayed in a table.
 
Property Name Description
bgBorderColor Select the  button and choose from the palette to set the color of the edge on the background rectangle. This property is only applicable if bgBorderFlag is selected.
bgBorderFlag If selected, a border is drawn around the background rectangle,
bgColor Select the  button and choose from the palette to set the background color of the table. 
bgEdgeWidth Set the width of the 3D edge on the background rectangle. This property is only available if the bgStyle selected is 3D Rectangle.
bgGradientColor2 Select the  button and choose a color for the second color in the gradient. Default is white. NOTE: The bgColor property sets the first color in the gradient.
bgGradientMode Display a gradient in the background rectangle. Select from the following options:
 
  None No gradient
  Diagonal Edge Gradient is drawn at a 45 degree angle from the top left to the bottom right corner of the object.
  Diagonal Center Gradient is drawn at a 45 degree angle from the center to the top left and the bottom right corners of the object.
  Horizontal Edge Gradient is drawn horizontally from the top to the bottom of the object.
  Horizontal Center Gradient is drawn horizontally from the center to the top and bottom of the object.
  Vertical Edge Gradient is drawn vertically from the left to the right of the object.
  Vertical Center Gradient is drawn vertically from the center to the left and right of the object.
bgRaisedFlag Reverses the direction of the gradient, as well as that of the 3D edge if the bgStyle selected is 3D Rectangle.
bgRoundness Set the arc length of the rounded corners. This property is only available if the bgStyle selected is Round Rectangle.

NOTE: The value of bgRoundness cannot exceed half the value of the objWidth or the objHeight. If bgRoundness does exceed that value, then half (of the smaller of the two values) of objWidth or objHeight will be used instead. For example if objWidth is 100 and objHeight is 50, then the value of bgRoundness cannot exceed 25. If it does, then half the value of objHeight (25) will be used instead.

bgShadowFlag Select to display a drop shadow on the background rectangle.
bgStyle Choose one of  the following three options from the drop down menu:
 
Rectangle Select to display a background rectangle.
3D Rectangle Select to display a 3D edge on the background rectangle. If selected, use bgEdgeWidth to set the width of the 3D edge.
Round Rectangle Select to display a background rectangle with rounded edges. If selected, use bgRoundness to set the arc length of the rounded corners.
bgVisFlag Select to display the background rectangle.
borderPixels Set the amount of space (in pixels) between the table and the border.
tableBgColor Select the  button and choose from the palette to set the color of empty space in the table area.

Cell Properties
Property Name Description
cellBgColor Select the  button and choose from the palette to set the background color of the cells.
cellBgStripeContrast Set the contrast level for alternating row colors. NOTE: This property is only applicable if cellBgStripedFlag is selected.
cellBgStripedFlag Select to display alternating row colors.
cellTextColor Select the  button and choose from the palette to set the color of the cell text.
cellTextFont Select a font for the cell text.
cellTextSize Specify (in pixels) the size of the cell text or enter -1 to use the default size.

Column Properties
To resize a column in a rotated table, you must specify the size of each column. Select the ellipsis button in the columnProperties property and enter a width for each column.

Interaction Properties
To specify a drill down target for the table, double-click on the
drillDownTarget property in the Object Properties window. Based on your data attachment, preset substitutions are created automatically and passed into your drill down display.  To customize which substitutions will be passed into drill down displays, in the Object Properties window double-click on drillDownColumnSubs in the Property Name field.

Use drillDownSelectMode to control how a drill down display is activated. Set to Anywhere to activate a drill down display by double-clicking anywhere on the table. Set to Element Only to enable a drill down display only when you double-click on a cell in a table.

Object Properties
 
Property Name Description
anchor  Specify where to anchor an object in the display. NOTE: If an object has the dock property set, the anchor property will be ignored.

The anchor property is only applied when the dimensions of the display are modified, either by editing Background Properties or resizing the window in Layout mode

Select None, or one or more the following options:

None Object not anchored. This is the default.
Top Anchor top of object at top of display.
Left Anchor left side of object at left of display.
Bottom Anchor bottom of object at bottom of display.
Right Anchor right side of object at right of display.

When a display is resized, the number of pixels between an anchored object and the specified location remain constant. If an object is anchored on opposite sides (i.e. Top and Bottom or Left and Right), the object will be stretched to fill the available space.

dock Specify the docking location of an object in the display.

Select from the following options:

None Object is not docked. This is the default.
Top Dock object at top of display.
Left Dock object at left of display.
Bottom Dock object at bottom of display.
Right Dock object at right of display.
Fill Dock object in available space remaining in the display after all docked objects are positioned.

If the dimensions of the display are modified, either by editing Background Properties or resizing the window in Layout mode, the properties (objX, objY, objWidth and objHeight) of docked objects will automatically adapt to match the new size of the display.

When multiple objects are docked to the same side of the display, the first object is docked against the side of the display, the next object is docked against the edge of the first object, and so on.

When objects are docked to multiple sides of the display, the order in which objects were added to the display controls docking position. For example, let's say the first object added to the display is docked at the Top and the second object is docked at the Left. Consequently, the first object will fill the entire width of the display and the second object will fill the left side of the display from the bottom of the first object to the bottom of the display.

Objects in a display have the dock property set to Fill, are laid out across a grid in the available space remaining after all docked objects are positioned. By default, the grid has one row and as many columns as there are objects in the display. You can modify the grid in the Background Properties dialog.

Once an object is docked, there are some limitations on how that object can be modified.

  • Docked objects cannot be dragged or repositioned using objX and objY properties.
  • Docked objects cannot be resized using the objWidth or objHeight properties. To resize you must drag on the resize handle.
  • Docked objects can only be resized toward the center of the display (e.g. If an object is docked at the Top, only its height can be increased by dragging down toward the center of the display).
  • Docked objects set to Fill cannot be resized at all.
  • Docked objects cannot be moved using Align. Non-docked objects can be aligned against a docked object, but a docked object will not move to align against another object.
  • Docked objects are ignored by Distribute.
objHeight  Set height of the object in pixels.
objName Name given to facilitate object management via the Object List dialog. Select Tools>Object List.
objWidth Set width of the object in pixels.
objX Set the x position of the object.
objY Set the y position of the object.
styleClass Enter the style class name for this object as defined in your style sheet. If not specified, the object class name is used. NOTE: The value entered must not contain spaces and cannot start with rtv-.
visFlag Control visibility of the object.

   


 
SL, SL-GMS, GMS, RTView, SL Corporation, and the SL logo are trademarks or registered trademarks of Sherrill-Lubinski Corporation in the United States and other countries. Copyright © 1998-2012 Sherrill-Lubinski Corporation. All Rights Reserved.

 

JMS, JMX and Java are trademarks or registered trademarks of Sun Microsystems, Inc. in the United States and other countries. They are mentioned in this document for identification purposes only. 

 

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