Legend
 The Legend object (class name: obj_legend) is useful for 
displaying a legend that is too lengthy 
for the built-in legends of graph objects. The Legend can be used in conjunction 
with any object on the Graphs tab, excluding the Heatmap, by entering the 
objName property of the graph object in the 
Legend's graphName property. The Legend reflects information from the graph object 
to which it is connected. All formatting should be setup using the properties of 
the connected graph object.  
Using Interaction Properties
 
Commands 
To assign a command, right-click in the Property 
Value field of the command property and select Define Command.
Commands can be set up to
execute when you click on an object or 
automatically execute the command when the value of an object reaches a 
specified threshold. 
See Building 
Displays>Define/Execute Command for information on how to set up 
commands. Drill Down Displays 
To specify a drill
down display, double click on the drillDownTarget property. Any display (.rtv) file can be targeted as a drill down. Based on
your data attachment, substitutions are
created that will be passed into drill down displays. Once a drill down 
target has been set, double-click to activate the drill down. Drill down displays can
be activated in the same window that contains the legend or open in a separate
window. This allows you to build a customizable hierarchy of displays.
    
Background Properties
 Specify how the background
is displayed in your legend.
  
 
Data Properties
 
| Property
Name | 
Description | 
 
| graphName  | 
Enter the objName property 
of the graph object to which you want to attach a legend. | 
 
 
Historian Properties 
  
| Property
Name | 
Description | 
   
  
| historyTableName | 
Specify 
name of table in your history database in which to store tabular data. 
See 
Configuring the Historian for information. | 
   
  
| 
historyTableRowNameFlag | 
If 
selected, data from the row name field will be stored in the first column of the 
table specified in historyTableName. | 
   
 
Interaction Properties
 
| Property 
Name | 
Description | 
 
| command | 
Assign a command to 
your legend. See Building 
Displays>Define/Execute Command for information. | 
 
| 
commandCloseWindowOnSuccess | 
If selected, the 
window that initiates a system command will automatically close when the system 
command is executed successfully. This 
property only applies to system commands. 
 With data source commands, the window is closed 
whether or not the command is executed successfully.  
For multiple commands, this property is applied 
to each command individually. Therefore if the first command in the multiple 
command sequence succeeds, the window will close before the rest of the commands 
are executed.  
NOTE: The commandCloseWindowOnSuccess 
property is not supported in the Display Server.  | 
 
| 
commandConfirm | 
If selected, the 
command confirmation dialog is enabled. Use the commandConfirmText 
property to write your own text for the confirmation dialog, otherwise text from 
the command property will be used. For 
multiple commands, if you Confirm the execution then all individual commands 
will be executed in sequence with no further confirmation. If the you Cancel the 
execution, none of the commands in the sequence will executed.   | 
 
| 
commandConfirmText | 
Enter command 
confirmation text directly in the Property Value field or select the  
button to open the Edit commandConfirmText dialog. If 
commandConfirmText is not specified, then 
text from the command property will be used. | 
 
| drillDownTarget | 
Name of display (.rtv) 
file targeted as a drill down. See Building 
Displays>Drill Down Displays for information. | 
 
 
Label Properties
 
  
| Property
Name | 
Description | 
   
  
| label | 
Edit label text directly in the Property Value 
field or select the  
button to open the Edit Label dialog.  | 
   
  
| labelMinTabWidth | 
Specify minimum width of the label tab. 
This property is only applies if labelTextAlignY is 
set to TabTop. | 
   
  
| labelTextAlignX | 
Select x-axis position of label text from the 
drop down menu. | 
   
  
| labelTextAlignY | 
Select y-axis position of label text from the 
drop down menu.
  
    | Outside Top
     | 
    
    Position label well above the background rectangle. | 
   
  
    | Top 
     | 
    
    Position label just above the background rectangle. | 
   
  
    | Title Top | 
    
    Position label along the top line of the background rectangle. | 
   
  
    | Tab Top | 
    
    Position label tab just above the background rectangle. Height and width of 
    the tab is dependent on the height and width of the text. Use the 
    labelMinTabWidth property to specify a minimum tab width. | 
   
  
    | Inside Top | 
    
    Position label inside the top of the background rectangle. | 
   
 
     | 
   
  
| labelTextColor | 
Select the  
button and choose a color from the palette to set the label text color. | 
   
  
| labelTextFont | 
Select font style of label text from the drop 
down menu. | 
   
  
| labelTextHeight | 
Set the height of the label text in pixels. | 
   
 
Legend Properties 
 
| Property
Name | 
Description | 
 
| legendBgColor | 
Select the  
button and choose a background color for the legend. | 
 
| legendBgGradientColor2 | 
Select the  
button and choose a color for the second 
color in the gradient. Default is white. NOTE: The legendBgColor property sets 
the first color in the gradient. | 
 
| legendBgGradientMode | 
Display a gradient
in the legend background. Select from the following options: 
 
  
    |   | 
    
    None  | 
    No gradient | 
   
  
    |   | 
    
    Diagonal Edge | 
    Gradient is drawn 
    at a 45 degree angle from the top left to the bottom right corner of the 
    object. | 
   
  
    |   | 
    
    Diagonal Center | 
    Gradient is drawn 
    at a 45 degree angle from the center to the top left and the bottom right 
    corners of the object. | 
   
  
    |   | 
    
    Horizontal Edge | 
    Gradient is drawn 
    horizontally from the top to the bottom of the object. | 
   
  
    |   | 
    
    Horizontal Center | 
    Gradient is drawn 
    horizontally from the center to the top and bottom of the object. | 
   
  
    |   | 
    
    Vertical Edge | 
    Gradient is drawn 
    vertically from the left to the right of the object. | 
   
  
    |   | 
    
    Vertical Center | 
    Gradient is drawn 
    vertically from the center to the left and right of the object.  | 
   
 
 | 
 
| legendTextColor | 
Select the  
button and choose from the palette to set the legend text color. | 
   
| legendTextFont | 
Select font style of legend text from the drop 
down menu. | 
   
| legendTextHeight | 
Set the height (in pixels) of the legend text. | 
   
| legendValueMinSpace | 
Specify the minimum distance
between values and labels in the legend. | 
 
| legendValueVisFlag | 
Select to display the numerical
values of your data in the legend.  | 
 
| outlineColor | 
Select the  
button and choose a color from the palette to set the color of the 
one-pixel outline around the legend area and around 
each color swatch within the legend. The default value is black (color 7). | 
 
 
Object Properties 
| Property
Name | 
Description | 
 
| anchor  | 
Specify where to 
anchor an object in the display. NOTE: If an object has the dock property 
set, the anchor property will be ignored. 
The anchor property is only applied when the 
dimensions of the display are modified, either by editing 
Background Properties or resizing the window in
Layout mode 
Select None, or one or more the following 
options: 
  
    | None 
     | 
    Object 
    not anchored. This is the default. | 
   
  
    | Top | 
    Anchor 
    top of object at top of display. | 
   
  
    | Left | 
    Anchor 
    left side of object at left of display. | 
   
  
    | Bottom | 
    Anchor 
    bottom of object at bottom of display. | 
   
  
    | Right | 
    Anchor 
    right side of object at right of display. | 
   
 
When a display is resized, the number of pixels 
between an anchored object and the specified location remain constant. If an 
object is anchored on opposite sides (i.e. Top and Bottom or 
Left and Right), the object will be stretched to fill the available 
space.  | 
 
| dock | 
Specify the docking 
location of an object in the display. 
Select from the following options: 
  
    | None 
     | 
    Object 
    is not docked. This is the default. | 
   
  
    | Top | 
    Dock 
    object at top of display. | 
   
  
    | Left | 
    Dock 
    object at left of display. | 
   
  
    | Bottom | 
    Dock 
    object at bottom of display. | 
   
  
    | Right | 
    Dock 
    object at right of display. | 
   
  
    | Fill | 
    Dock 
    object in available space remaining in the display after all docked objects 
    are positioned. | 
   
 
If the dimensions of the display are modified, 
either by editing Background Properties or 
resizing the window in Layout mode, the 
properties (objX, objY, objWidth and objHeight) of 
docked objects will automatically adapt to match the new size of the display. 
When multiple objects are docked to the same side 
of the display, the first object is docked against the side of the display, the 
next object is docked against the edge of the first object, and so on. 
When objects are docked to multiple sides of the 
display, the order in which objects were added to the display controls docking 
position. For example, let's say the first object added to the display is docked 
at the Top and the second object is docked at the Left. 
Consequently, the first object will fill the entire width of the display and the 
second object will fill the left side of the display from the bottom of the 
first object to the bottom of the display. 
Objects in a display have the dock property set 
to Fill, are laid out across a grid in the available space remaining 
after all docked objects are positioned. By default, the grid has one row and as 
many columns as there are objects in the display. You can modify the grid in the
Background Properties dialog. 
Once an object is docked, there are some 
limitations on how that object can be modified. 
  - Docked objects cannot be dragged or 
  repositioned using objX and objY properties. 
 
  - Docked objects cannot be resized using the 
  objWidth or objHeight properties. To resize you must drag on the 
  resize handle. 
 
  - Docked objects can only be resized toward the 
  center of the display (e.g. If an object is docked at the Top, only its 
  height can be increased by dragging down toward the center of the display).
  
 
  - Docked objects set to Fill cannot be 
  resized at all.
 
  - Docked objects cannot be moved using Align. 
  Non-docked objects can be aligned against a docked object, but a docked object 
  will not move to align against another object.
 
  - Docked objects are ignored by Distribute.
  
 
 
 | 
 
| objHeight | 
Set height of the object in pixels. | 
 
| objName | 
Name given to facilitate object management via 
the Object List dialog. Select Tools>Object List. | 
 
| objWidth | 
Set width of the object in pixels. | 
 
| objX | 
Plot x-axis position of object. | 
 
| objY | 
Plot y-axis position of object. | 
 
| styleClass | 
    Enter the style class name for this object as 
    defined in your style sheet. 
    If not specified, the object class name is used. NOTE: The value entered 
    must not contain spaces and cannot start with rtv-. | 
 
| transparencyPercent | 
Set transparency of the object. Enter a value 
between 0 and 100. A value of 0, the default, sets the object to be completely 
opaque. A value of 100 will render the object completely transparent.  | 
 
| visFlag | 
Control visibility of the object. | 
 
 
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